In this article, we’ll travel into the future and explore a world where Google Glass and a few other technologies are as much a part of our daily lives as our smartphones and desktops are now. We’ll be discussing a new paradigm of human-computer interface. The goal of this piece is to start a discussion with forward-thinking user experience designers, and to explore what’s possible when the mainstream starts to interact with computers in 3-D space.
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Our knowledge of building digital things changes rapidly, taking us from newborn to adult and back again every couple of years. So, it seems pretty normal that our methods of designing and building websites are questioned every so often. But in this article, Francisco Inchauste will teach us some new things.
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Why can’t design simply be a technical service industry, free from the fussy standards and constraints peculiar to a profession? Andy Rutledge believes that in order to understand the profession’s imperative and place, we must fully understand how nonprofessional services fit into our industry.
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We love to tell users that they have done something wrong. We have error messages for everything from poorly formatted telephone numbers to incorrect logins. But what about our user’s successes, do we celebrate them? Do we tell them they are doing something right?
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Have you ever wanted your users to click a link but didn’t know how to get them to act? When some designers run into this problem, they’re tempted to use the words “Click here” on their links.
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Classes, classes, classes everywhere. What if we don’t need CSS classes at all? What if we stopped worrying about how many classes we’re using and what we should be calling them and just finished with them once and for all?
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Imagine you are in a classroom. Let’s say a high school classroom. You’re sitting at your desk, listening to your favorite teacher—the one who inspired you, the one who got you excited about that thing you love for the first time.
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I don’t think anyone can deny that the Web has changed the way people teach, learn, and do research. Of course, this doesn’t mean that everything we read online is true and accurate—far from it.
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Since Elliot Jay Stocks so poignantly told us to destroy the Web 2.0 look, we’ve witnessed a de-shinification of the Web, with fewer glass buttons, beveled edges, reflections, special-offer badges, vulgar gradients with vibrant colors and diagonal background patterns. The transformation has been welcomed with relief by all but the most hardened gloss-enthusiasts.
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At Smashing Magazine, we are big proponents of diversity and sharing. We encourage designers and developers worldwide to step up and use Smashing Magazine as a platform to share their opinions, ideas or techniques.
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