Communication failures are human problems, so they’re messy and hard to solve. Design systems are one kind of tool that people look to in order to solve problems that are fundamentally about failures in collaboration and alignment. In this article, Amy Thibodeau will include practical advice that will be useful to anyone who is thinking about creating a design system to enable harmonious, integrated, and fundamentally successful product development.
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The best design follows an iterative process. The earlier in the process you can identify and fix problems, the easier and the less expensive it is. This is where prototyping comes in. Techniques such as wireframing and prototyping have transformed how user experience designers work nowadays. In this article, Christopher Murphy will take a closer look at the benefits and the process.
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Adobe is launching a unique design challenge: Take one of three exclusive icon kits and make an app prototype that helps fellow creatives explore your city. Now’s your opportunity to let fellow creatives see your city through your eyes — and to put your design skills to the test at the same time. Show them where you get your creative juices flowing, where you relax after a long day at work, or whatever else might spark your love for the place you live each day anew.
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(This article is kindly sponsored by Adobe.) When designing your user interface, it helps to have a system in place. Spend some time to establish a considered design system. Not only does this ensure that your design is consistent, but it also helps keep your team on the same page and provides any freelancers working on the project with all the guidance they need in one central location. With this guide, Christopher Murphy will help you find a solid UI approach that will stand the test of time by exploring how we design interfaces that are consistent and scalable.
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How would you design a responsive car configurator? How would you deal with accessibility, navigation, real-time previews, interaction and performance? Let’s figure it out. In this article, Vitaly Friedman dives deep into the dos and don’ts of designing a perfect configurator. As designers, we might try to make our configurators advanced and sophisticated, but too often we overwhelm customers with too many non-trivial options.
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A world without icons — is that even possible? After all, icons have been one of the first elements used in the first UIs. What makes icons particularly special is perhaps the fact that their meaning can be understood without having to add any text or further details. In this article, Manuela Langella will show you how icons have been one of the first elements used in the first user interfaces and the story behind them. Let’s dig deep into why they play an important part in today’s screen design.
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Designing interactive prototypes is the best approach to expressing your ideas and explaining them to clients and stakeholders. Prototyping is an important part of the modern UX design process. Greg Rog has tried many tools, and came to the conclusion that Framer Studio is one of the best when it comes to making user interface prototypes. So, in the following tutorial, he will show you some Framer basics By the end of this article, you should be able to create a mobile app prototype, and you will also learn some CoffeeScript code. Greg will guide you along the way and will provide you with files to help you getting started more easily. Learn how to create a mobile app prototype with Framer while also learning some CoffeeScript code.
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Three world-renowned designers — Lance Wyman, Anton & Irene, and Büro Destruct — created three UX-themed icon kits that you can download and use for free in Adobe XD. You can download the icon kits for free in .XD format right from Adobe. While each kit carries the characteristic style of their creator, they all have one thing in common: They celebrate well-made user experiences and emphasize how important icon design is to telling stories.
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Designers tend to get lost in the details until they have everything mapped out. This is not recommended, as the design process is an iterative one. By establishing a high-level process to kick off the design phase of your projects you can work more efficiently to get a clear framework in place. Focus on establishing a clear design direction, and some clear user goals, before getting into the details. In this guide, Christopher Murphy will help you stay on track.
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Every designer and developer has their own way of tackling their work. But, no matter how different their approaches are, one thing is for sure: We can learn a lot from each other. Our friends at Adobe are streaming live from Awwwards Berlin 2018. Join digital thinkers and UX professionals as they discuss current trends from the UX/UI industry. February 8th and 9th.
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