Links make the Internet what it is. A robust visual design is essential to making the user journey joyful. While underlining has its downsides, it remains one of the most explicit ways to indicate the presence of a link. Underlining text makes links both easy to find and easy to understand for visitors. In this article, Nick Babich will explain the concept of underlining and provide a few tips on how to use it to improve the web experience, and help you find out when and why underlines should be used in our digital products.
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Integrating prototyping deeply into your creative process can be transformative. It can make for a more positive, enriching team culture. In this article, Jamie shares his experiences and advice on how prototyping can help you work on a wider variety of projects much faster. He’ll provide some prototypes that he created for a game he made, Melody Jams, which got featured by Apple in 130 countries and was the number one kids app in the store for a brief time.
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(This series of articles is kindly supported by Adobe.) User Experience (UX) is evolving rapidly, and as designers, we need to ensure our knowledge keeps pace with the changes. This article, the first in a series of ten sponsored by Adobe XD, gets the ball rolling, exploring how UX is evolving.
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Creating inclusive experiences is a question of using the right menu patterns in the right places, with the right markup and behavior. In design, we often make the mistake of giving different things the same name. They appear similar, but appearances can be deceptive. In terms of inclusion, it may lead you to repurpose a semantically and behaviorally inappropriate component. Users will expect one thing and get another. In this article, Heydon Pickering will give you an insight into inclusive menus and menu buttons.
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Designers and developers have to take a lot of things into account when designing a website, from visual appearance to functional design. In this article, Nick Babich will focus on the main principles, heuristics and approaches that will help you to create a great user experience for your website. Treat your website as a continually evolving project, and use analytics and user feedback to constantly improve the experience. And remember that design isn’t just for designers — it’s for users.
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You can’t afford to skip testing, because even a simple round of testing could make or break your product. Investment in user testing is just about the only way to consistently generate a rich stream of data on user behavior. Testing provides the inspiration, guidance and validation that product teams need in order to design great products. That’s why the most effective teams make testing a habit. In this article, Nick Babich will show you some tips that can be applied to different types of testing.
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Middle Eastern countries require design that is suitable to their language standards, making a serious adaptation process very important. Given that most languages spoken in the Middle East are written and read from right to left, developers often face a range of problems when creating products in those languages. In this article, Robert Dodis & Yvette Mosiichuk will show you some tips which if you follow closely, you should be able to navigate the challenging waters of RTL development and deliver a functional, user-friendly result.
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Using customer journey mapping to map your campaigns can not only turn out to be a huge timesaver, but a well of insights, too. In this article, Yuri Vedenin shares his experience with CJM and how UXPressia was able to achieve a 40% open rate in their email campaign.
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UX designers use a lot of different research techniques, such as interviews and workshops. They summarize research findings into user stories and user flows and communicate their thinking and solutions to the teams. But somewhere in all of this, there are real people for whom the products are being designed for.
In order to create better products, designers must understand what’s going on in the user’s world. And that’s where storyboards come in. In this article, Nick Babich will focus on storyboards as a means to explore solutions to UX issues, as well as to communicate these issues and solutions to others.
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The visual interface is an obvious place to begin digging into accessibility. In this article, Tom Graham & André Gonçalves will discuss some of the most common visual impairments, focusing on color-blindness to explain how you can make small changes to your workflow and products to ensure you’re not alienating users.
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