This article is a rebuttal of “Does The Future Of The Internet Have Room For Web Designers?,” published in our “Opinion Column” section a couple of days ago. In that section, we give people in the Web design community a platform to present their opinions on issues of importance to them. Please note that the content in this series is not in any way influenced by the Smashing Magazine team. Please feel free to discuss the author’s opinion in the comments section below and with your friends and colleagues. We look forward to your feedback.
Last Thursday afternoon, I spent about 30 minutes doing a question-and-answer session over Skype with a Web design class in Colorado. I was given some example questions to think about before our session, which were all pretty standard. “Who are some of your clients?” “What do you like about your job?” “Who is your favorite designer?” I felt prepared.
Halfway through the interview, a question surprised me. “So, are there any jobs in Web design?” When a teenager from a town with a population of 300 asks about job security, and the others sit up and pay attention, he’s not asking out of concern for my well being. He’s asking out of concern for his own future.
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It seems that new posts about what the Internet has in store for us down the road pop up every week or two. Some propose that the Internet will deliver more of the same, but different somehow (it’s usually ambiguous just how), while others propose such radical changes that it’s hard to believe they could ever happen. And the truth is, none of us really know what will happen with the Internet in 10 or 15 years.
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Our recent article covering the new features of Adobe Fireworks CS5 provoked a very interesting and intense debate. But because comments ranged from “Fireworks is the best tool for screen design!” to “What exactly is Fireworks?”, we thought that another article on this topic might be very useful to Smashing Magazine readers.
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Mistakes are made every day in the design and development world. It’s nothing to be ashamed of; it happens. In fact, mistakes are one of the most powerful learning tools at our disposal. Our mistakes impart important lessons that we carry with us as we continue to hone our skill set. Own your mistakes. Never shy away from them; they are the milestones in our development.
So often we view mistakes negatively and let them get us down. We believe they indicate failure and that our otherwise perfect record will be forever marred. No one is perfect; we all make mistakes. They indicate failure only if we fail to learn from them. The online design and development community is a wonderful resource in this respect. Not only are members open about their mistakes, they share their experiences as learning opportunities for others — this is helpful for those of us who have not yet suffered through the same bumps in the road.
With this in mind, we turned again to our Twitter followers and Facebook fans to find out about the worst design or programming mistakes they have ever made. Now we share them with you, our readers, so that we can all learn from them and avoid making the same mistakes.
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In-house teams face challenges that can be overcome by handling internal stakeholders and the department’s image. Find here techniques to help you lessen the load and enjoy managing your website again
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The following is an investigation into the difficulties of extending the open-source collaboration model from coding to its next logical step: interface design. While we’ll dive deep into the practical difference between these two professional fields, the article might also serve as a note of caution to think before rushing to declare the rise of “open-source architecture,” “open-source university,” “open-source democracy” and so on.
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It’s about time for another look inside Smashing Magazine, isn’t it? Today, we’ll introduce you to the secrets of the editorial team here, which is headed by one member in particular: Vitaly Friedman. What is his job? What are the responsibilities of an editor-in-chief? What tricks does he have?
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With the huge number of design-related conferences and events around the world, the Web gives those of us who cannot attend them a great opportunity to listen and benefit from their great and talented speakers. To aid in this, here we present some of the best videos, interviews and presentations about design and related topics.
Using design to make ideas new. Legendary graphic designer Milton Glaser dives deep into a new painting inspired by Piero della Francesca. From there, he muses on what makes a convincing poster, by breaking down an idea and making it new.
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“The need is constant. The gratification is instant.” That’s from the American Red Cross, and it was copy that I plugged into a poster for a blood drive at a comics convention. Sitting beside an image of the sexy and well-endowed Vampirella, the words took on a different meaning. Oops!
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For too many projects, there comes a time when every action taken, every decision and sacrifice made, is spurred on by pressure to finish. Tempers seem to shrink along with the available days, talk about “high standards” gives way to “good enough,” and people realize that _dead_lines are aptly named. During the last-minute crunch, someone may well wonder, how did it come to this? Could it have been prevented?
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