There will be times when it gets tough. They won’t last forever but they will happen. In this article, Paul Boag asks you to remember one thing when those times come… You are not a machine. You might think this all sounds rather depressing but, you know, it isn’t. It is meant as an encouragement, that if you are struggling you are not alone; that there is not something wrong with you, there is something wrong with the industry. Allow yourself to be human by cutting yourself some slack and getting help. Long hours are not a badge of honor, they are a sign of failure, pure and simple.
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Badges often look the same. So… is it really necessary to budge? If you have a little, different conference, you need different kinds of things. Badges included. In 2013, at the first Kerning conference, Maurizio Piacenza was asked to design the official notebook: he ended up with a really typographic design for the cover and a funny pattern on the back. And an Easter egg on the cover. It was a really funny project, so when a member of Kerning’s organizing committee, asked him to design the notebook and some printed materials for Kerning 2014 he immediately said “Yes, let’s start!”.
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Nothing compares to a good conference: the atmosphere of being immersed in a crowd of people who share the same passion as you, the lessons you learn and advice you take in, and the friends you get to meet and the new ones you make. You leave a good conference bursting with fresh ideas. That’s what Zach Inglis wanted to create with HybridConf. Since starting it he has been fortunate enough to receive invaluable pieces of advice from other conference organizers, so Zach wanted to pay it forward with this article and help more of you succeed, too.
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Being a good designer or developer is about so much more than knowing how to use tools. It’s also about the way you approach what you do and your attitude towards it. In this article, Andrew Clarke is going to talk about four lessons that can help you do what you do better. These have been important to him. They’re lessons that he learned a long time ago, at art school.
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One of the ways we can continue learning in the Web industry, is by attending professional Web conferences. But how do you decide which is right for you? In this article, Jeremy Girard will answer this question by shareing the methods that he has found helpful in choosing high-quality conferences, as well as some tips to help you get the most out of the events you decide to attend!
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Jeremy Girard took a part-time position teaching website design and front-end development at the University of Rhode Island. In this article, he will look at some of the challenges to prepare for if you are considering taking on a teaching position. He will also present some of my personal experiences and insights, to help you consider such a move for your own career.
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Adobe is feature-freezing Fireworks, and it is not offering a replacement tool for Fireworks users. What does this mean for you if you use Fireworks to design user interfaces and screens? In this article Michel Bozgounov will take a close look at Adobe Fireworks, explaining why it is a unique and powerful design tool, how we can continue to use it effectively, and what our alternatives are for the future.
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When Vitaly Friedman started developing websites, he was lucky to have hundreds of valuable articles that would help him become better at what he did. But ears have passed and blogs have emerged. As the time was progressing, every now and again he kept revisiting his bookmarks just to realize that all this fantastic, valuable content was slowly fading away from him.
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Front-end Web development has been majorly affected by recent changes in coding techniques and approaches. In 2003, a competent front-end Web developer would have known HTML and CSS, possibly with a bit of copy-and-pasted JavaScript, and they built websites that would be viewed on desktop computers. In this article, Jen Kramer will focus on just two courses: an introductory graphic design course and an introductory HTML and CSS course.
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Many of the posts Nathan Barry read for his first product launch didn’t help him very much. The marketing ideas were vague, or the advice didn’t apply to his tiny business. Now, having launched five new products in fewer than nine months, he turned product launches into a science. And while they never go perfectly, these ideas have helped him generate over $200,000 in revenue from online products, starting from scratch.
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