There are many different kinds of disabilities, however, there is a general agreement to categorize people with disability into four general categories: visual, auditory, motor, and cognitive. Including more diversity into your usability testing is vital for any product. In this article, Peter McNally provides lessons learned or tips to consider in planning and executing usability testing with participants with disabilities.
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Manually clicking through different browsers as they run your development code, either locally or remotely, is a quick way to validate that code. However, it’s not a solution for testing the full breadth of your site’s code base on the assortment of browsers and device types available to your customers. That’s where automated testing really comes into its own. In this article, Jason McConnell provides an overview of the concepts, technologies and coding techniques involved with running test scripts against browsers automatically using WebDriverJS on Windows 10 and Microsoft Edge.
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You really don’t want to spend hours manually testing every part of your WordPress plugin to ensure nothing is broken every time you deploy a new version — do you? In this tutorial Collins Agbonghama will teach you how to test efficiently with automated testing, and help you recognize the importance of writing tests and how to start writing one for your own WordPress plugin.
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In this article, Huijing Chen covers known and obscure features of Firefox DevTools that can come in handy when you’re building and debugging CSS Grid layouts. You may have heard quite a bit of talk about a CSS feature called “Grid” this year. If you are someone who cringes when you hear the words “CSS” and “grid” in the same sentence, then I highly suggest you check out this new CSS module called CSS Grid.
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You can’t afford to skip testing, because even a simple round of testing could make or break your product. Investment in user testing is just about the only way to consistently generate a rich stream of data on user behavior. Testing provides the inspiration, guidance and validation that product teams need in order to design great products. That’s why the most effective teams make testing a habit. In this article, Nick Babich will show you some tips that can be applied to different types of testing.
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A design sprint allows you to see into the future to learn in just five days what customers think about your finished product. As a UX consultant and in-house design strategist, Claire Mason has facilitated dozens upon dozens of design workshops (ranging from rapid prototyping sessions to, of course, sprints). The sprint is by far the most effective process she’s seen to drive customer-first decision making in a design thinky way.
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Sooner or later, physical mobile devices will appear in the integration system of every relatively large Android project. The need to fix mistakes, perform non-standard test cases and simply test for the presence of certain features all inevitably require an actual device. Regression testing is one of the most time-consuming tasks when developing a mobile Android app. Using myMail as a case study, Alexey Perfilov would like to share his experience and advice on how to build a flexible and extensible automated testing system for Android smartphones — from scratch.
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Open device labs (ODLs) are a response to the myriad of operating systems, browsers and devices that litter our technical landscape, and offer developers a free space to go to test their web systems. In this article Gemma Church will highlight some of the many open device labs out there — fantastic and helpful initiatives by the community that deserve support and attention.
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The team behind Adobe’s new prototyping tool Experience Design (Adobe XD) uses prototyping as a method to test new features before they make it into the program. In this article, Demian Borba will share some insights into how the team uses prototyping to build and improve Adobe XD, and make prototyping more efficient for designers. A prototype is an extremely powerful tool to help teams “see” more, experience more, “fail” more, learn more and, in the end, pivot faster to where the secret for success is.
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Getting an app just right, getting it to work across all possible devices, with different OS versions, display resolutions, chipsets and other hardware characteristics, and making the user experience smooth across all possible configurations, is a challenging task. In this article, Ville-Veikko Helppi will look at what’s available for testing React Native apps. He’ll explain some key features of React Native, before looking at how to implement these tests, and then he will categorize testing methods and frameworks on three levels, providing examples for each.
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