Scrolling opens a lot of new doors to designers. The technique of long scrolling allows users to traverse chunks of content without any interruption or additional interaction — information simply appear as the user scrolls down the page. Long scrolling has benefits such as translating well to mobile devices, or having more potential to engage users. In this article, Nick Babich will discuss some of the benefits, things to consider and quick tips for long scrolling.
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A 2014 study found that people with easier-to-pronounce names are deemed “more trustworthy”. Atif Azam built Vocalizer (a simple, lightweight JavaScript plugin that facilitates the accessibility of difficult to pronounce names) to solve a problem that has persisted all his life. Now, he hopes this will prove useful to others, helping them solve the same problem.
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Skilled UX design is aerodynamic. Any bumps on the way will drag the whole plane down. Designers need to cater to their users any chance they get, so don’t make them think any more than they have to. In this article, Danny Halarewich will share some tips to reduce cognitive overload, such as using a range of content types and structured page composition to avoid visual clutter, or to remove redundancies wherever you can. Also, keep an eye out for ways to minimize the number of steps users must take or the amount of effort they must expend.
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Experience and the memory of experience are related but systematically different. Everyone has two selves, the experiencing self and the remembering self, but the remembering self does the learning, judging and deciding. Memory is a collection of snapshots that gives extra weight to the most intense moment and the final moment of an experience. In this article, Curt Arledge is going to provide some tips for designing for experiences that leave a lasting positive impression.
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Parents are less willing to let their children play outdoors without direct supervision. As a result, children spend most of their free time in organized sports, music and arts activities. This results in less time for unstructured play than in previous generations. Digital technology is often blamed for children not going outside. Yet studies have shown little difference in the outdoor time of children who follow the American Academy of Pediatrics media guidelines and those who do not. When done right, digital technology can help solve the unique challenge of motivating children to go from indoors to outdoors and then to connect with nature.
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Designing a city’s metro map is quite a challenging task, even when there is just one line. In this article, Ilya Birman will cover his design process. It’s going to be detailed, so, depending on your interests, this might be very boring or very exciting. In no way is this meant to be a comprehensive guide to designing a map. Each city presents its own set of problems and peculiarities. But hopefully this gives you an idea of what to look for and what to try if you take on such an assignment!
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The problem with brainstorming is, even if there are great ideas in the room, there is often no clear-cut way to decide on what ideas to take action on. But there is a technique that Jonathan Courtney has been using with all his clients over the past year to release or enhance many successful products. Over the last year he’s found that applied USM is not just a fantastic way to get ideas that nobody would have come up with on their own, it’s also the perfect alignment tool for your client or stakeholders. Let Jonathan show you exactly how it’s done.
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An ever-growing number of web users around the world are living with dementia. They have very varied levels of computer literacy and may be experiencing some of the following issues: memory loss, confusion, issues with vision and perception. In this article, Laurence Ivil and Paul Myles will share some lessons they learned along the way about making a dementia-friendly front end on a tight budget. By making websites more accessible to a growing group of users who are so often excluded from the benefits that the internet has to offer, designers are not only supporting people living with dementia, but also those with similar accessibility challenges.
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As our artifacts and everything around us become more connected, we run the risk as humans of becoming increasingly disconnected from each other. We have a responsibility as interaction designers and user experience researchers to consider the ways in which we create interfaces for everyday experiences in the home, at school, out and about, and with our trusted advisors such as financial planners, doctors and educators. In this article, Jes Koepfler & Kieran Evans will discuss the concept of shallow interaction design and show how we applied some basic principles of this approach to a learning game related to disaster resilience.
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Besides creating the best conditions for users to complete their tasks, it’s important to map their motivation to convert their good intentions into tangible outcomes. When UX combines motivation with users’ ability and triggers, it gets easier to persuade them to perform an action. In this article, we’ll explain from a psychological perspective what drives behaviour, and we’ll share three tips on how you can use these insights along with UX best practices to change your users’ behaviour — and count on the formal model Fogg’s to help you structure research and design processes to ensure that users’ needs are considered.
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